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2004年4月1日愚人节,大型神话类网络游戏《华夏》开始了它的封闭内测“旅程”。这部国人自己开发的游戏在宣传上大力突出其独特的文化氛围,笔者受此吸
April 1, 2004 April Fool’s Day, a large-scale mythology online game “Huaxia” began its closed closed beta “journey.” This country own people to develop the game in the publicity to highlight its unique cultural atmosphere, the author by this suction