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作为一名高中的信息技术教师,在教学中都不得不面对这样一个现实:高中信息技术教材理论知识多,学生进入信息技术课堂的学习动力更多来源于娱乐而非学习,他们希望老师能够利用信息技术课让他们玩玩电脑游戏、上网聊聊天……课程的目标要求与学生的内心反应仿佛成了一对不可调和的矛盾。另外,高中这门课程还面临着会考问题,因此如何协调这对矛盾,让教学更有效,笔者对此进行了思考。下面以高一《信息技术基础》中的第二章为例,探索高中信息技术课堂的有效教学途径。
As a high school IT teacher, he has to face such a reality in his teaching. There is a lot of theoretical knowledge in high school IT teaching materials. The motivation for students to enter the IT classroom derives more from entertainment rather than learning. They want the teacher to be able to Use of information technology courses to allow them to play computer games, chat online ... ... The goal of the course requirements and the students’ heart reaction seems to have become a pair of irreconcilable contradictions. In addition, the course of high school is still facing the question of the exam, so how to coordinate the contradictions and make teaching more effective, I have thought about it. The following high-one “Information Technology Fundamentals,” the second chapter as an example, to explore effective teaching methods of high school information technology classroom.