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分析了传统元素在游戏界面设计中的作用,提出了传统元素的使用必须是在理解涵义和其背后所蕴含的文化内涵,在基于审美判断、紧扣主题基础上转化成为视觉符号,并结合用户体验设计的可用性、易用性、识别性、安全性等UCD设计要素,了解并掌握用户心理和使用场景,适当、灵活的运用在游戏界面的设计中,创造出和谐、美观、自然、有灵魂的游戏界面,从而为玩家带来更优质的游戏体验。
Analyzes the function of the traditional elements in the design of the game interface and puts forward that the use of traditional elements must be in understanding the connotation and the cultural connotation behind it. Based on the aesthetic judgment and the theme closely, the traditional elements are transformed into visual symbols, Experience Design Usability, Ease of Use, Recognition, Security and other UCD design elements to understand and grasp the user psychology and the use of the scene, appropriate and flexible use of the game interface design to create a harmonious, beautiful, natural, soul The game interface, so as to bring players a better gaming experience.